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- XBoing Version 1.7
- ==================
-
- Updated: 27th August 1993
-
-
- Description
- -----------
-
- XBoing is a simple blockout type game where you have a paddle which you use to
- bounce a ball around the game area blowing up blocks with the ball. You win by
- obtaining points for each block destroyed and each level completed. The person
- with the highest score wins.
-
- XBoing was started like many other projects to learn Xlib better. I had the
- XPM library and was already using it in a Motif application. I thought that it
- would be cool to have nice colour pictures/animations in an Xlib game. So I
- did. Without the XPM library I would be still playing with the colours I think.
-
- Please read the manual page as the manual has some important game play
- information. Now I have warned you so don't complain if something doesn't
- seem to be correct or that another breakout game did it like that or this. :-)
-
-
- Requirements
- ------------
-
- The XPM library. Version 2.3 upwards tested. 3.2g is fine. Not tested below 2.3
- Suggest you use 3.2g which is available everywhere now.
-
- A COLOUR X display. I may fix it to use other visuals later. ie: grey. mono
-
- An ansi or non-ansi compiler. Ansi is better, try gcc.
- A decent GRUNT box to run XBoing. No network travel if possible! :-)
-
- Also note that if you are on a Sun machine the xnews server is not the
- quickest and you may experience delays in the game due to its heavy use
- of pixmaps etc. I suggest playing it with the MIT X Server - hassle I know
- if you use other Sun software that requires news etc.
-
- Note: It will always be a bit slower on a network so playing on the host
- machine will give the best results. I have tuned the game for my
- SparcStation 2 and it runs very fast. I cannot test the game on
- other machines other the some Xterms and SGI Indigo's. Disclamier.
-
- This program doesn't have an Xdefaults file and does not use Motif or Xt. It
- is a plain XLib program. It runs VERY fast on my computer which is a sparc II.
- If it is slow then check out the README.problems doco.
-
- Please don't mail me and ask why it is slow unless you have read the -
- README.problems
-
-
- Where do I get it from
- ----------------------
-
- Via anonymous ftp from ftp.x.org in the contrib directory.
- The most recent version is xboing1.7-tar.Z. It may appear on other mirrors
- that mirror ftp.x.org or whatever.
-
- Please do not try to obtain it from my own machine. ftp.x.org is quicker.
- The game is NOT kept in the ftp account on my machine so don't try please.
-
-
- Installation/Building game
- --------------------------
-
- Please read the file called INSTALL. It is important to read this file.
- Don't forget to get the XPM library and compile it up first!
-
-
- Usage
- -----
-
- The game does have command line options so check them out. 'xboing -help'
-
- The colourmap is taken over as I need all the colours. Sorry but thats the
- problem with only 256 colourmap entries. I cannot see a problem with this.
-
- The colourmap is released afterwards and should return you to your lovely
- colour scheme. If it doesn't please let me know.
-
-
- Developement
- ------------
-
- Xboing was developed on a SparcStation 2 with 48meg memory and a 19" colour
- display using the MIT X11R5 X server, Motif Window Manager. I used x11ups
- for debugging - excellent tool - well done. Sunos 4.1.2 sun4c. Compiled using
- gcc with warnings on and also tested using the Sun cc compiler (non ansi).
-
- Reference books: All of O'Reilly Series, X & Motif Quick reference guide
- Graphics: Titles done on Amiga using Deluxe Paint IV, converted using pbmplus
- tools and xpm image touch ups with "pixmap".
- Sounds: Mainly from sounds.sdus.edu and also from other places.
-
-
- Special Thanks
- --------------
-
- Really Special thanks to Arnaud Le Hors (lehors@sophia.inria.fr) for the
- wonderful XPM library and for making it free :-).
-
- Thanks for a some cool backgrounds found in Anthony's Icons V1.3 (new ones!)
- Anthony Thyssen - anthony@cit.gu.edu.au
-
- The comp.windows.x newsgroup netters for help over the past few years. See
- the README.changes doco for inline lisitings of the helpers.
-
- Thankyou to all those who have contributed. Especially the beta testers here
- at CATT. It's hard to do any work around here!
-
- Michael Stone, Andrew Cassin, Iain Lim, Tim Liddelow, Peter Cupit
- Craig McNaughton, Chris Fu, David Kershaw, Geoff Lambourne
- Paul McGregor, my 3 cats ...
-
-
- Patches to XBoing
- -----------------
-
- Patches are great and welcomed. Please do as others have and either send them
- to me or post them to news. Please do NOT place them on ftp.x.org and
- make it look like I put it there. I got heaps of mail saying a certain patch
- didn't work and I didn't even know it existed. I think it is common courtesy
- to send me some email about what is going on etc.
-
- Also - you can do whatever you like at your own site but don't send a patch
- that changes the flag on the presentation screen. :-)
-
-
- Suggestions/Bug fixes
- ---------------------
-
- I have had many suggestions and bug fixes. I cannot list all the names of the
- people who have helped as it would be a big list and I wouldn't want to
- leave anyone out. Thankyou to all those who have mailed - you know. ;-)
-
- See the README.changes doco for more info.
-
-
- Grovel Bit
- ----------
-
- If anyone is feeling really generous or kind they can send money, equipment,
- cars, travel vouchers or anything for that matter to my humble self and I
- will be very happy. ;-) If that's all a bit much then a friendly email will
- do fine. Hope you have fun bouncing your balls. Stay cool.
-
- Surface Mail: 1/17 Albert Rd, North Warrandyte, Victoria, Australia, 3113
-
- --------------------------------------------------------------------------
- Justin C. Kibell - email: jck@citri.edu.au Phone: +61 3 282 2456
- CITRI - CATT - Australia - Melbourne - Victoria - 723 Swanston St, Carlton
- Systems Programmer - X11 Developer - Motif Head - Volunteer Rescuer - VICSES
-